International Journal of Gaming and Computer-Mediated Simulations
International Journal of Gaming and Computer-Mediated Simulations is an interdisciplinary journal devoted to electronic games and to computer-mediated simulations, and it has been published in English since 2009.《国际游戏与计算机媒介模拟期刊》是一份研究电子游戏与计算机中介模拟的跨学科期刊,自 2009 年起以英文发行。
Its papers treat the design of games, the experience of playing them, and the uses made of simulation in teaching, training and research, often across several disciplines at once.所载论文讨论游戏的构造、游玩的体验,以及模拟在教学与训练中的用途,常常同时跨越若干学科。
A platform for scholars, practitioners and policy makers, it also carries book reviews and occasional special issues that gather work on a single question in gaming or simulation.它为学者、从业者与政策制定者提供交流平台,也刊发书评,并不定期推出围绕游戏或模拟中某个具体问题集结的专刊。
Scope
- The journal publishes research articles, theoretical critiques and book reviews concerned with the development and evaluation of games and computer-mediated simulations.该刊发表研究论文、理论评论与书评,主题落在游戏与计算机中介模拟的开发与评估上。
- One stated aim is to advance a conceptual and empirical understanding of the roles these forms of media play across multiple disciplines.该刊自陈的一个目标,是推进对这些媒介形态在多个学科中所扮演角色的概念性与实证性理解。
- A second aim is to build a bridge between research and practice, so that findings reach practitioners and policy makers facing the same questions.第二个目标是在研究与实践之间架桥,使研究结论抵达面对同类问题的从业者与政策制定者。
- It publishes critical theoretical manuscripts alongside qualitative and quantitative studies, meta-analyses and methodologically careful case studies, each written to be read by specialists in the field.批判性的理论稿件与各项定量研究、元分析和方法上严谨的案例研究并行刊出,每一篇都以同行细读为前提。
- Recommended themes include the cognitive, social and emotional impact of games and simulations, and critical reviews of the literature already in print.推荐主题包括游戏与模拟在认知、社会与情感层面造成的影响,以及对已刊文献的批判性综述。
- Current and future trends in game and simulation development, and the technologies and strategies behind them, form another line of enquiry.游戏与模拟开发的当下与未来趋势,及其背后的技术与策略,构成另一条追问的线索。
- Electronic games and simulations used in government, business and the workplace are treated as objects of study in their own right.政府、企业与职场中使用的电子游戏与模拟,本身即被视为研究对象。
- Teaching and learning with games and simulations is a standing subject, and so is the teaching of such tools to learners of several ages.以游戏与模拟开展教学与学习是长期存在的题材,向不同年龄的学习者讲授这类工具同样如此。
- Frameworks that account for societal and cultural impact are wanted, as is the question of how development practice affects race and gender.该刊希望看到解释社会与文化影响的分析框架,也希望看到开发实践如何影响种族与性别这一问题的研究。
- Game and simulation design itself is covered, together with research methods devised for the study of electronic games and simulations.游戏与模拟的设计本身也在覆盖之列,与之并行的是为电子游戏与模拟研究而设计的方法。
- Topics listed on the journal pages more recently add virtual reality, augmented reality, serious games, gamification, game-based learning and user experience design.该刊近年页面所列的主题又添上虚拟现实与增强现实、严肃游戏与游戏化,还有用户体验设计。
- Simulation is read broadly, so that case studies in engineering and medicine, in finance and in the social sciences fall within the pages as well.模拟在此取广义理解,工程与医学、金融以及社会科学中的案例研究同样见于该刊。
History
- Numbered volume 1 appeared in 2009, and its first issue bears the date of January 2009, with the volume numbering running unbroken since.编号第 1 卷出现在 2009 年,首期标注的日期为 2009 年 1 月,此后的卷号未曾中断。
- The catalogue of the national medical library carries a first year of 2008, which reflects the serial number assigned and the cataloguing done in that year.美国国立医学图书馆的目录所记首年为 2008,这个年份对应的是当年分配到的连续出版物号与完成的编目。
- The same record states that publication began with volume 1, number 1, a combined issue dated January and March 2009, and library catalogues elsewhere give the imprint of the title as starting in 2009.同一份记录写明出版自 2009 年第 1 卷第 1 期开始,该期为 1 月与 3 月合刊,多所图书馆的目录也把该刊的创刊印记记作 2009 年。[1]
- One volume has been published for each year since, so that volume 11 carried 2019 and volume 18 belongs to 2026.此后每年出一卷,2019 年出版第 11 卷,2026 年出版第 18 卷。
- Each volume runs to four issues, and the quarterly frequency recorded in the catalogue has held for the print and the electronic edition alike.每卷四期,目录所记的季刊形态在印刷版与电子版上都未曾改变。
- The print edition carries ISSN 1942-3888 and the online edition ISSN 1942-3896, and the imprint names the publisher as IGI Global Scientific Publishing at Hershey in Pennsylvania.印刷版的连续出版物号为 1942-3888,电子版为 1942-3896,出版信息所记的出版方是位于宾夕法尼亚州 Hershey 的 IGI Global Scientific Publishing。
- Earlier volumes were issued under the imprint of IGI Global Publishing and, before that, IGI Pub., with the editorial office at 701 E. Chocolate Avenue in Hershey.早年各卷以 IGI Global Publishing 为出版信息,在此之前写作 IGI Pub.,编辑部地址在宾夕法尼亚州 Hershey 的 E. Chocolate Avenue 701 号。
- For years the title was reached at an address of the publisher carrying the initials of the journal, and that short address survives in the records of indexing services.多年间,该刊通过一个以刊名缩写命名的出版方地址访问,这一简短地址至今仍留在索引服务的记录中。
- The flow of papers has stayed modest, running at more than twenty articles in most early volumes and at around a dozen in the later ones.论文产量一直不高,多数早期卷在二十篇以上,后期各卷则在十余篇上下。
- A paper in the eleventh volume, published in 2019, examined how the presence of other players changes performance, engagement and affect in a complex video game.第 11 卷中的一篇论文可见其研究取向,该文发表于 2019 年,讨论旁人在场如何改变复杂电子游戏中的表现、投入与情感。[2]
- Special issues have recurred since, among them a 2021 set on immersive playful environments and the future of work, and a 2022 set on blockchain and artificial intelligence for digital gaming.专刊此后多次出现,其中 2021 年一组讨论沉浸式游戏环境与工作的未来,2022 年一组讨论区块链与面向数字游戏的人工智能。[3]
- The papers of the later volumes reach further into technical work, as a 2022 article on feature extraction for piano performance shows, with a recurrent neural network at the centre of its method.后期各卷的论文更深入技术层面,2022 年一篇以钢琴演奏特征提取为题的文章即是例子,其方法以循环神经网络为核心。[3]
- In the 2025 edition of the journal citation report the title sits in the interdisciplinary applications category of computer science in the fourth quartile, with an indicator of 1.3 and a cited half life of 8.7 years.在 2025 年版期刊引证报告中,该刊列入计算机科学的跨学科应用类目,列第四区,期刊引证指标为 1.3,被引半衰期为 8.7 年。
- That indicator stood at 0.7 in 2023 before reaching 1.3 in 2025, and the five year figure is given as 1.2.这一指标 2023 年为 0.7,2025 年升至 1.3,五年指标为 1.2。
Editors
- The editor-in-chief is Hui Li of Beijing University of Chemical Technology, and the contact address for the journal is given on the pages of the publisher.现任主编是北京化工大学的(Hui Li),该刊的联系方式列在出版方的页面上。
- Manuscripts and questions about a paper are addressed to that editor, while questions about a proposed submission before it is written go to the journal development division of the publisher.稿件与论文事宜的询问寄往该主编,拟投稿件在写作之前的相关问题则交出版方的期刊发展部门处理。
- Every manuscript undergoes a double-anonymized review, in which two or three reviewers are assigned, and the publisher states that the full procedure takes about thirty days.每篇稿件都经过双盲评审,评审人由两位或三位担任,出版方称整个流程约需三十天。
- Reviewing and production are carried out inside the submission system that the publisher operates, and the publisher is a member of the Committee on Publication Ethics.评审与制作都在出版方自有的投稿系统中进行,该出版方同时是出版伦理委员会的成员。
- An earlier note from the journal recorded that no submission or acceptance fee was charged to authors, and the publisher now states that no embargo is placed on published articles.该刊早年的一份说明记载不向作者收取投稿费与录用费,出版方如今声明已发表文章不设延迟开放期。
- Access is open from the moment of publication, and the publisher describes itself as one of the few houses that have completed the transition to open access, charging article processing fees and waiving them for many authors.文章发表即可开放获取,出版方自述为少数完成开放获取转型的出版机构之一,出版成本以文章处理费收取,并对许多作者予以减免。
- Brock Dubbels of McMaster University was named editor-in-chief by the publisher, and signed the editorial preface of the seventh volume in 2015.(Brock Dubbels)是麦马斯特大学的学者,出版方任命其出任主编,并为 2015 年的第 7 卷撰写了社论序言。
- Richard E. Ferdig of the University of Florida had held the same post earlier, and appears among the authors of a paper in the first issue of 2009.更早之前,佛罗里达大学的(Richard E. Ferdig)担任过同一职务,其名字出现在 2009 年创刊号的一篇文章作者之中。
- Special issues are handled by guest editors drawn from the field, who assemble a themed set and often write its introductory editorial.专刊由来自该领域的客座主编负责,客座主编集结某一主题的论文,并常为该专刊撰写导言。
- Book reviews form part of the regular offering, and each issue opens with front matter that records its number, the volume it belongs to and the two serial numbers.书评是该刊常规内容的一部分,每一期开篇的前置材料会记下期号、所属卷号与两个连续出版物号。
- An earlier call for papers asked for manuscripts in APA style of roughly five thousand to eight thousand words, with authors registering a member profile before uploading a file.早年的一则征稿启事要求稿件采用 APA 体例、篇幅约五千至八千字,作者须先注册会员档案再上传文件。
- Beyond the desk work, the editor-in-chief is charged with keeping the flow of submissions steady and with making the journal easier to find in the indexes.除了案头工作,主编还负责维持稿件流量,并让该刊在各类索引中更容易被检索到。