IEEE Pervasive Computing
IEEE Pervasive Computing is a quarterly magazine of the IEEE Computer Society, issued with the IEEE Communications Society, and it follows computing that leaves the desktop and settles into the physical world.《IEEE 普适计算》是 IEEE Computer Society 的季刊,与 IEEE Communications Society 联合推出,关注离开桌面、进入物理世界的计算。
Miniature sensors, wearables, phones and embedded boards supply its raw material, and the resulting papers reach readers in systems research, interaction design and networking in equal measure.微型传感器与可穿戴设备、手机是它的常见材料,由此产生的论文同时抵达系统研究、交互设计与网络领域的读者,三类读者都能读到。
Founded in 2002, the title reports a 2025 Journal Impact Factor of 1.9 and a five-year figure of 2.1, which places it in the third quartile of information systems among 266 titles.该刊创办于 2002 年,2025 年影响因子为 1.9,五年影响因子 2.1,在信息系统类目 266 种期刊中位列第三四分位。
Scope
- Editors describe the territory as the role of computing in the physical world, a definition they unpack through visions such as the Internet of Things and ubiquitous computing.编辑部把刊物疆域说成计算在物理世界中的角色,并用物联网、泛在计算这类愿景展开这一定义。
- Embedded platforms and low-power hardware recur, from microcontroller designs and energy harvesting to the limits battery chemistry puts on a deployment meant to run unattended for years.嵌入式计算平台与低功耗硬件反复出现,内容从微控制器设计与能量采集,延伸到电池化学给多年无人值守布设带来的限制。
- Sensing runs the length of the title, covering sensor networks and wireless links as well as calibration work and the data quality problems that surface once a system leaves the laboratory.传感贯穿全刊,传感器网络与无线链路同在范围之内,标定工作以及系统离开实验室之后暴露的数据质量问题也常被讨论。
- Body-worn and ear-worn devices get steady attention, with papers on activity recognition, physiological sensing and the comfort questions that decide whether a device stays on the body for weeks at a time.贴身与耳戴设备长期受关注,活动识别与生理传感常见,决定设备能否连着数周留在身上的舒适度问题也进入讨论。
- Mobile systems and wireless networking sit near the centre, and cellular links, short-range radios and handover behaviour are examined alongside the energy cost of staying connected in daily use.移动系统与无线网络接近刊物中心,蜂窝链路与短距无线链路及切换行为受到考察,常连设备在日常使用中的能耗同样在列。
- Interaction design takes as much space as engineering, and submissions on gesture, voice input, ambient displays and the habits people build around new devices all find a home here.交互设计占的篇幅不亚于工程实现,手势与语音输入、环境显示以及人们围绕新设备养成的习惯,都能在这里找到位置。
- Edge computing enters through the constraints of latency and bandwidth, and papers keep asking where inference should run once a device cannot reliably reach a data centre.边缘计算从时延与带宽的约束进入刊物视野,设备一旦连不上数据中心,推理应当放在何处,这类问题常被追问。
- Context awareness and on-device machine learning are handled together, since recognition quality rests as much on the sensing chain as on the model and the labels behind it.情境感知与端侧机器学习合在一起处理,识别质量既取决于模型与训练标签,也取决于整条传感链路。
- Privacy and security belong to the core agenda, with work on inferring personal facts from sensor traces, on consent and anonymisation, and on the threat models real sites face in practice.隐私与安全属于核心议题,从传感痕迹反推个人信息、同意机制与匿名化处理都在讨论之列,真实布设点在实践中面对的威胁模型同样被考察。
- Smart homes, buildings and cities give the magazine a scale at which a prototype meets residents, maintenance crews and municipal procurement, and installation cost gets argued before anything else.智能住宅与楼宇、城市让刊物获得更大的尺度,原型在此要面对住户、维护人员与市政采购流程,安装成本往往最先被拿出来争论。
- Health and wellbeing applications keep returning, from fall detection and sleep monitoring to rehabilitation devices whose participants are patients rather than volunteers alone, which changes what a trial has to report.健康与康养应用不断回到版面,跌倒检测与睡眠监测之外,康复设备的研究对象是真实患者而不仅是志愿者,试验需要报告的事项也随之改变。
- Environmental sensing has widened the remit, and low-cost air and water monitoring now appears beside studies of the energy and material footprint of the devices doing the measuring.环境传感拓宽了刊物的边界,低成本空气与水质监测进入范围,测量设备自身的能耗与材料足迹也被算进去。
- Application domains keep arriving, and the magazine has carried work on moving pervasive methods into space missions and orbital operations, where latency and power budgets differ from anything on the ground.新的应用领域不断到来,刊物已刊出把普适方法移向太空任务与在轨作业的研究,那里的时延与功耗约束与地面全然不同。
- Field deployments carry weight in review, and authors are expected to report their participants, the duration of the study and the failures a prototype met in the wild.实地布设在评审中分量不轻,作者需要交代参与者、持续时长,以及原型在真实环境中遇到的失败。
- Education and social access appear as subjects in their own right, from computing in classrooms to the uneven uptake that follows from device cost and the question of who is left out.教育与数字接入本身也成为选题,从课堂计算到设备成本造成的使用落差都有涉及,谁被落下也成了一个疑问。
History
- Its first issue came out in 2002, the year the National Library of Medicine gives as the start of its coverage, and the Computer Society has published it ever since.首期于 2002 年问世,美国国家医学图书馆把这一年记作收录起点,此后一直由 IEEE Computer Society 出版。
- Two societies stand behind the title, the Computer Society as publisher and the Communications Society as co-sponsor, a pairing the library catalogue keeps in its title statement.两家学会共同支撑这份刊物,IEEE Computer Society 是出版方,IEEE Communications Society 参与主办,图书馆目录至今在题名项里保留这一搭配。
- Quarterly issues have been the pattern throughout, four numbers to a volume, and the volume count follows the calendar, with issues numbered 01 to 04, so 2024 carried volume 23.季刊形制贯穿始终,每卷四个期号,卷号与年份同步,期号从 01 排到 04,2024 年出到第 23 卷。
- Editorial work runs from the Computer Society office in Los Alamitos, California, where its magazines are edited, while production and delivery pass through the IEEE Xplore platform.编辑事务由 IEEE Computer Society 设在加州 Los Alamitos 的办公室处理,该会社的多种杂志都在此编辑,生产与投递经由 IEEE Xplore 平台完成。
- It was built as a themed magazine rather than a general archive, and each issue gathers its feature articles around one subject the editors have chosen for that issue.这份刊物按主题杂志的路子办,每期把专题文章收拢在编辑部为该期选定的一个题目之下。
- More than 1,200 peer-reviewed papers had appeared by the magazine's own count, a figure the Computer Society prints beside the current impact factor, and the back file reaches back to 2002.按刊物自己的统计,累计发表的同行评议论文已超过 1200 篇,这一数字与当期影响因子并排列出,存卷可回溯到 2002 年。
- The back file sits on IEEE Xplore from the 2002 launch, and every item carries a DOI under the institute's 10.1109 prefix, so the earliest issues are as citable as the current one.历年全文从 2002 年创刊起都放在 IEEE Xplore 上,每篇都带研究所以 10.1109 开头的 DOI,最早的几期与最新一期一样可被引用。
- Impact factors held above 3 in 2021, dropped to 1.603 in 2022 and 1.6 in 2023, then climbed back to 1.8 and 1.9 in the last two releases, while the five-year figure stands at 2.1.影响因子 2021 年高于 3,2022 年落到 1.603,2023 年为 1.6,最近两次公布回到 1.8 与 1.9,五年影响因子为 2.1。
- Output stays near 30 papers a year across four issues, and a cited half-life of 9.9 years says that the older volumes are still being read in current work.年发文量分摊到四期,维持在 30 篇上下,9.9 年的被引半衰期说明旧卷仍被当前研究引用。
- In the 2025 release it sits 178th of 266 in information systems, 255th of 369 in electrical and electronic engineering, and 96th of 127 in telecommunications, the last a fourth-quartile placing.2025 年榜中,该刊在信息系统类目 266 种里排第 178 位,在电气与电子工程类目 369 种里排第 255 位,在电信类目 127 种里排第 96 位,电信一档落在第四四分位。
- Hybrid open access has been the arrangement, with 14.94 percent of papers published gold in 2025, so most articles still sit behind a subscription, and PubMed takes selected citations.开放获取采用混合模式,2025 年有 14.94% 的论文以金色方式发表,多数文章仍在订阅墙之后,PubMed 只收部分被引条目。
- Citations total 1,712 and the Journal Citation Indicator stands at 0.45, two numbers consistent with a magazine read widely but cited within a narrow circle of systems and networking specialists.总被引 1712 次,期刊引文指标 0.45,读者面宽而引用集中在系统与网络方向的专家圈,这组数字与之一致。
Editors
- Fahim Kawsar holds the editorship, leading pervasive systems research at Bell Laboratories in Cambridge and carrying a Design United professorship at TU Delft in the Netherlands.主编为 Fahim Kawsar,他在剑桥的 Bell Laboratories 主持泛在系统研究,同时在荷兰代尔夫特理工大学担任 Design United 讲席教授。
- His own papers run from ear-worn acoustic sensing to on-device inference, and Nokia named him a Bell Labs Fellow in 2022 for work in mobile and pervasive systems.他本人的研究从耳戴式声学传感延伸到端侧推理,2022 年因移动与泛在系统方面的工作当选 Bell Labs Fellow。
- Associate editors and department editors carry the routine load, drawn from university groups and industrial research laboratories that both build and deploy working systems on real sites.副编辑与栏目编辑承担日常事务,人选来自既做系统又在真实场景布设的大学课题组与工业研究实验室。
- Manuscripts enter through ScholarOne, the system behind the mc.manuscriptcentral.com address, and the editorial office checks fit with the readership of the magazine before referees are approached.稿件经由 ScholarOne 进入,mc.manuscriptcentral.com 就是这套系统的入口,编辑部先判断是否契合本刊读者,再联系审稿人。
- Themed issues are commonly assembled by guest editors, who put a subject to the editor in chief, win approval, and then commission and assess the papers themselves.专题期常由客座编辑组织,他们向主编提出选题并取得同意,随后负责组稿与评估。
- Where a submission crosses sensing and networking, referees are drawn from more than one field, so that no single community settles the outcome on its own.稿件若同时落在传感与网络两侧,审稿人就来自不止一个领域,避免单一学术圈独自决定去留。
- Columns and departments are written to invitation, so they read quite differently from the peer-reviewed features that fill most of an issue, and they run to a much shorter length.专栏与栏目稿件以约稿为主,读起来同经过同行评议的专题文章不同,篇幅也短得多,后者占据每期的大半篇幅。
- The magazine asks authors to write for readers outside their own subfield, which suits a readership that moves between systems research, interaction design and networking.刊物要求作者面向本专业以外的读者写作,这与读者在系统研究、交互设计与网络之间往来的构成相合。
- Best paper selection stays inside the editorial group, and the outcome is announced on the magazine's site, which keeps the award a matter of editorial judgement.最佳论文的评选在编辑部内部完成,结果在刊物网站上公布,评奖因此凭编辑判断。
- Authors work within a magazine page budget, which pushes a submission toward an argument that a reader outside the subfield can still follow in one sitting.作者要在杂志的篇幅预算内写作,稿子因此被推向本领域之外的读者也能一口气读完的论证。
- Corrections and errata are carried in a later issue, and the notice names the paper it concerns so that the record stays legible for anyone who cites it.更正与勘误在后续期号刊出,声明会点明所涉论文,引用者仍能查到记录的原貌。