Computers & Education
Computers & Education is a peer-reviewed journal published by Elsevier under the Pergamon-Elsevier Science Ltd imprint that was founded in 1976 and examines how digital technology can enhance education, with a 2025 Journal Impact Factor of 13.2.(Computers & Education)是由(Elsevier)以(Pergamon-Elsevier Science Ltd)名义出版的同行评审期刊,1976 年创刊,考察数字技术如何促进教育,2025 年影响因子为 13.2。
Scope
- Its aim is to increase knowledge and understanding of ways digital technology can enhance education through high-quality research that extends theory and practice.其宗旨是通过拓展理论与实践的优质研究,增进对数字技术促进教育之方式的认识与理解。
- The Editors welcome research papers on the pedagogical uses of digital technology with broad relevance to the wider education community.编辑欢迎关于数字技术教学应用、且对更广泛教育界具有意义的研究论文。
- Papers on software or hardware implementation should focus on the context of use, the user interface and the user experience.有关软件或硬件实现的论文应聚焦使用情境、用户界面与用户体验。
- Computers used purely as a delivery platform are insufficient for publication.仅把计算机用作传递平台不足以达到发表要求。
- It welcomes systematic reviews and meta-analyses with clear research questions, a framework of analysis and conclusions reflecting the paper's aims.欢迎具有明确研究问题、分析框架以及契合论文宗旨之结论的系统综述与元分析。[1]
- Topics it has published include technology acceptance, virtual reality and game-based learning in education.其已发表的主题包括技术接受度、虚拟现实与游戏化学习在教育中的应用。[2][3]
History
- Computers & Education was founded in 1976 and has been published by Elsevier ever since.(Computers & Education)创刊于 1976 年,此后一直由(Elsevier)出版。
- Its founding editors were Andrew Pouring, David F. Rogers and Peter R. Smith.其创刊编辑为(Andrew Pouring)(David F. Rogers)与(Peter R. Smith)。
- It is published under the Pergamon-Elsevier Science Ltd imprint, based in Oxford in the United Kingdom.该刊以(Pergamon-Elsevier Science Ltd)名义出版,位于英国牛津。
- It is indexed in both the Science Citation Index Expanded and the Social Sciences Citation Index.同时被(Science Citation Index Expanded)与(Social Sciences Citation Index)收录。
- By 2027 the journal had reached volume 257.至 2027 年已出至第 257 卷。
- It received a 2025 Journal Impact Factor of 13.2 and ranks Q1 in both its JCR categories.其 2025 年影响因子为 13.2,在两个 JCR 类别中均位列 Q1。
Editors
- Its Editor-in-Chief is Chin-Chung Tsai of National Taiwan Normal University in Taipei.其主编为(National Taiwan Normal University)的(Chin-Chung Tsai),位于台北。
- Its Editors include Leanna Archambault of Arizona State University and Johan van Braak of Ghent University.其编辑包括(Arizona State University)的(Leanna Archambault)与(Ghent University)的(Johan van Braak)。
- Other Editors are Maria Ranieri of the University of Florence and Jiun-Yu Wu of Southern Methodist University.其他编辑为(University of Florence)的(Maria Ranieri)与(Southern Methodist University)的(Jiun-Yu Wu)。
- Its Associate Editors include Ramazan Yilmaz of Bartin University in Turkey and Di Zou of the Hong Kong Polytechnic University.其副编辑包括土耳其(Bartin University)的(Ramazan Yilmaz)与(The Hong Kong Polytechnic University)的(Di Zou)。
- Its editorial advisory board includes scholars such as Gwo-Jen Hwang, Rose Luckin and Miguel Nussbaum.其编辑顾问委员会包括(Gwo-Jen Hwang)(Rose Luckin)与(Miguel Nussbaum)等学者。
- Rachelle S. Heller serves as Editor Emeritus of the journal.(Rachelle S. Heller)担任该刊名誉编辑。
References
- ^Jaziar Radianti, Tim A. Majchrzak, Jennifer Fromm, Isabell Wohlgenannt. A systematic review of immersive virtual reality applications for higher education: Design elements, lessons learned, and research agenda. Computers & Education, 2020, 147: 103778. doi:10.1016/j.compedu.2019.103778
- ^Thomas M. Connolly, Elizabeth A. Boyle, Ewan MacArthur, Thomas Hainey, James M. Boyle. A systematic literature review of empirical evidence on computer games and serious games. Computers & Education, 2012, 59(2): 661-686. doi:10.1016/j.compedu.2012.03.004
- ^Ronny Scherer, Fazilat Siddiq, Jo Tondeur. The technology acceptance model (TAM): A meta-analytic structural equation modeling approach to explaining teachers' adoption of digital technology in education. Computers & Education, 2019, 128: 13-35. doi:10.1016/j.compedu.2018.09.009