Computers & Education

Computers & Education is a peer-reviewed journal published by Elsevier under the Pergamon-Elsevier Science Ltd imprint that was founded in 1976 and examines how digital technology can enhance education, with a 2025 Journal Impact Factor of 13.2.(Computers & Education)是由(Elsevier)以(Pergamon-Elsevier Science Ltd)名义出版的同行评审期刊,1976 年创刊,考察数字技术如何促进教育,2025 年影响因子为 13.2。

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References

  1. ^Jaziar Radianti, Tim A. Majchrzak, Jennifer Fromm, Isabell Wohlgenannt. A systematic review of immersive virtual reality applications for higher education: Design elements, lessons learned, and research agenda. Computers & Education, 2020, 147: 103778. doi:10.1016/j.compedu.2019.103778
  2. ^Thomas M. Connolly, Elizabeth A. Boyle, Ewan MacArthur, Thomas Hainey, James M. Boyle. A systematic literature review of empirical evidence on computer games and serious games. Computers & Education, 2012, 59(2): 661-686. doi:10.1016/j.compedu.2012.03.004
  3. ^Ronny Scherer, Fazilat Siddiq, Jo Tondeur. The technology acceptance model (TAM): A meta-analytic structural equation modeling approach to explaining teachers' adoption of digital technology in education. Computers & Education, 2019, 128: 13-35. doi:10.1016/j.compedu.2018.09.009