Computational Visual Media
Computational Visual Media is an open access journal published by Tsinghua University Press since 2015, covering original research and significant reviews on the theory, methods and systems of visual media computing, with a 2025 Journal Impact Factor of 8.3 and a first quartile rank of 4 of 128 in computer science, software engineering《计算可视媒体》(Computational Visual Media)是(Tsinghua University Press)自 2015 年起出版的开放获取期刊,刊载可视媒体计算理论、方法与系统的原创研究与重要综述,2025 年影响因子为 8.3,在计算机科学软件工程类 128 种期刊中列第 4 位,居第一四分位。
Scope
- The journal publishes original high-quality research papers and significant review articles on novel ideas, methods and systems relevant to visual media该刊刊载可视媒体领域新思想、新方法与新系统的高质量原创研究论文与重要综述。
- Topics include the editing and composition of visual media such as images and video, and geometric computing for images and video选题包括图像与视频等可视媒体的编辑与合成,以及面向图像与视频的几何计算。
- Coverage extends to recognition and understanding of visual media, rendering and display, and three-dimensional modelling and reconstruction覆盖范围延伸至可视媒体的识别与理解、绘制与显示,以及三维建模与重建。
- Visual computing for robotics and autonomous systems is within scope, together with visualization and visual analytics面向机器人与自主系统的可视计算,以及可视化与可视分析,均属该刊范围。
- Interdisciplinary research that combines computer graphics, computer vision, image and video processing, geometric computing and machine learning is particularly welcome该刊特别欢迎结合计算机图形学、计算机视觉、图像与视频处理、几何计算及机器学习的交叉研究。
- Article types comprise research papers and review articles, and the journal charges an article processing fee for accepted papers, which are released under a Creative Commons licence文章类型包括研究论文与综述,该刊对录用论文收取文章处理费,并以知识共享许可发布。
- Manuscripts are submitted through an online system and reviewed single-blind, with all articles freely available on IEEE Xplore and on the publisher platform稿件经在线系统提交并实行单盲评审,全部文章在(IEEE Xplore)与出版方平台免费开放。
History
- The journal was launched in 2015 by Tsinghua University Press, with academic support from the Visual Media Research Center in the Department of Computer Science and Technology at Tsinghua University该刊于 2015 年由(Tsinghua University Press)创办,(Tsinghua University)计算机科学与技术系可视媒体研究中心提供学术支持。
- It was created to give visual media computing a dedicated English-language outlet, complementing established Chinese journals in computer graphics and image processing该刊为可视媒体计算提供专门的英文发表平台,与中文图形学与图像处理期刊形成互补。
- It was first published in cooperation with Springer and has been hosted on IEEE Xplore, and from Volume 11 in 2025 it continues in cooperation with Tsinghua University Press该刊最初与(Springer)合作出版并载于(IEEE Xplore);自 2025 年第 11 卷起,继续由(Tsinghua University Press)合作出版。
- Publication began as a quarterly and the journal now appears bimonthly, while retaining an open access model in which readers pay nothing and authors pay an article processing charge该刊创刊时为季刊,现为双月刊,并始终采用开放获取模式,即读者免费、作者付费。
- Its Journal Impact Factor stood at 8.3 in 2025, placing it in the first quartile of computer science, software engineering该刊 2025 年影响因子为 8.3,居计算机科学软件工程类第一四分位。
- The journal is indexed in the Science Citation Index Expanded, Scopus, Ei Compendex and the Directory of Open Access Journals该刊被(Science Citation Index Expanded)、(Scopus)、(Ei Compendex)与开放获取期刊目录收录。
Editors
- The editor-in-chief is Shi-Min Hu, professor at Tsinghua University and a member of the Chinese Academy of Sciences, working on computer graphics and visual media computing现任主编为(Shi-Min Hu),(Tsinghua University)教授、中国科学院院士,研究方向为计算机图形学与可视媒体计算。
- An international editorial board supports the editor-in-chief, with members drawn from universities and research institutes in Asia, Europe and North America国际编委会协助主编工作,成员来自亚洲、欧洲与北美的大学与研究机构。
- The journal runs an online submission and peer review system, and manuscripts are reviewed single-blind, with reviewer identities withheld from authors该刊采用在线投稿与同行评审系统,稿件实行单盲评审,作者不知审稿人身份。
- Review articles are commissioned and handled to the same editorial standard as research papers, and proposals for surveys of fast-moving areas are encouraged综述文章按与研究论文相同的编辑标准组织与处理,该刊鼓励就快速发展的方向提出综述选题。
- Editorial decisions are taken by the editor-in-chief together with associate editors covering graphics, vision, imaging and machine learning topics编辑决定由主编与负责图形学、视觉、成像与机器学习方向的副编辑共同作出。
- The editorial office is based at Tsinghua University Press and coordinates production with the publisher platform and IEEE Xplore编辑部设于(Tsinghua University Press),并与出版方平台及(IEEE Xplore)协同完成出版流程。